Macabro XXV
FALTAN 14 DÍASDEL 12 AL 23 DE AGOSTO2026CIUDAD DE MÉXICOXXV EDICIÓN25 AÑOS DE MACABRO

27 FEB 2017

#MacabroGamers Realm: Walk of Soul, a nightmare created in Mexico.

#MacabroGamers Realm: Walk of Soul, a nightmare created in Mexico.
Realm1

By Mario Valencia (@MarioZala17)

This week, our macabre journey into the depths of your console will take us through the surreal plot of REalM, a 2D adventure that draws on the psychological elements that accompanied major hits like Silent Hill, as well as a puzzle-based interface similar to the PC hit Myst. Walk of Soul is a title developed jointly by Authentic Illusions and Arbor Sheep, both Mexican studios looking to bring their creation to PS4, PS Vita, and PC this year. This is the odyssey of Iris in a nightmare…

After falling asleep, a 17-year-old girl finds herself in a dimension where the darkest illusions come to life as they stalk her subconscious. Within this strange place, she will encounter a shadow version of herself, who speaks a single phrase to her: "find them." As she continues her exploration, she will come across a portal that will transport her to another world… though perhaps she holds the keys she needs to get back home.

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Your goal, of course, will be to escape this reality and regain the strength to return to her own plane. However, she has no special ability to take down her enemies in combat, so she'll have to rely on her wits to solve a series of puzzles and uncover the mysteries hidden within the place, while its 2D design pays homage to the pop-gothic style seen in the work of Tim Burton, the cult title Yume Nikki (created with the PC tool RPG Maker 2003), and classic platform games.

Another valuable feature is having different costumes to get through certain stages. The first one you'll get is a crow, which sends you back to the start of an area; ivy, which keeps you hidden from enemies though you won't be able to move or jump; a giant blade that tears through everything in its path but slows you down; and the dove costume, which increases your speed and jump height, though at the risk of low defense.

For the past couple of years, several Mexican teams have joined the roster of indie studios that Sony has supported to generate fresh content for its platforms, and this is the only horror title created in Mexico from this new wave of developers. The game is currently in its third alpha, which you can request by filling out a survey by clicking here (abre en nueva pestaña). There's no doubt about it: keep an eye on this great homegrown promise, since games of this quality and theme are hard to come by here.

https://www.youtube.com/watch?v=M7qWd-Krl6s (abre en nueva pestaña)


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